A test render of the bugatti veyron with default settings so nothing major. Want to put this thing into a real environment and put some paint on it. Afraid to say my mangusta is not going as well. The blueprints are completely wrong. So it's been hard to follow.
In other news I am working on some graphic design work for Detroit Edison. So that is what I will be finishing up today! Then back to some more personal projects and applying for jobs.
Ryan Lawcock
Monday, August 29, 2011
Friday, August 19, 2011
Bugatti Veyron Sneak Peak
Current project I am working on to get myself more accustomed to doing vehicles then I shall return to my first car the mangusta. This time with more gusto. Planning on finishing the modeling today. So many details.
Monday, August 8, 2011
Mangusta!
So I think I'm done sculpting on mr crocodile for now. Still some things bothering me with his sculpt but they are minor.
I plan on retopologizing him and rendering him in maya along with trying out maxon bodypaint to do the texture work.
Starting on my next project today which is to model a De Tomaso Mangusta. It was the precursor to the Pantera. Both of which are great designs! Really excited to do some auto work.
Friday, August 5, 2011
WIP - League of Legends
Updates! Some current work in progress sculpts I started of some quite famous league of legends characters. I wanted to take these characters and see how awesome I could make them look with as much detail as I can fit. Being a fan of the game it's really cool to see them come along.
I plan on retopologizing, texturing and maybe building a small scene for them to go into.
Tuesday, February 15, 2011
Character for the game I am creating..
Here's my game mesh for the main character in the side scroller I have been working on. He is fully rigged and animated. I am sending him off to my friend, Mr. Stephen Mathieson to bring him to life inside the game engine.
Hoping things go well because there is not a lot of time for error!
Hoping things go well because there is not a lot of time for error!
Thursday, February 3, 2011
Tuesday, January 11, 2011
Friday, December 24, 2010
HW Guy
My dad and I painted a heavy weapons guy from team fortress 2 on my wall. Good times. Trying to figure out what to put on the rest of the walls..hrm
Monday, November 22, 2010
Alien High Poly Sculpt
Wednesday, November 17, 2010
30 Minute Sad Face
Didn't get into very many details but 30 minutes was up! We have been starting class with 30 minute busts with a topic/emotion. Very fun!
Monday, November 15, 2010
Sunday, November 14, 2010
Tuesday, October 12, 2010
Another Update
I will probably add some more decals and see how I like those. In the mean time, back to enviroment modeling.
Been switching gears a lot during this project so I don't burn out staring at one thing for too long plus it's a nice refresher to get away and come back to something.
Been switching gears a lot during this project so I don't burn out staring at one thing for too long plus it's a nice refresher to get away and come back to something.
Tuesday, October 5, 2010
Senior Studio Update
Any robotic name suggestions for the robot above are appreciated.
Thursday, September 9, 2010
Alizée Jacotey
Was doing this portrait of Alizée (a french singer) but then class started so everything I do from now on will probably be for some project. If I find some time I'll finish it.
Might do a comicon challenge as well that a friend from school brought up. Essentially it's taking an action hero or villain and either aging them or making them young. Sounds fun. I was playing with the idea of maybe doing clown/violator from Spawn. Fat gross baby clown sounds pretty good.
Might do a comicon challenge as well that a friend from school brought up. Essentially it's taking an action hero or villain and either aging them or making them young. Sounds fun. I was playing with the idea of maybe doing clown/violator from Spawn. Fat gross baby clown sounds pretty good.
Saturday, September 4, 2010
Tuesday, August 31, 2010
Photoshop Fun
So I have been pretty busy getting ready for school and preparing for senior studio. I decided to play with some of the new things photoshop has to offer in cs5. Pretty interesting stuff. The photo-manipulation tools I think is by far amazing and they have really improved on a lot of older tools as well.
Wednesday, August 25, 2010
Robot Process
Just a random personal project that may be put forward for the game I am developing for senior studio.
Saturday, August 21, 2010
Friday, August 20, 2010
My girlfriend making a silly face ^_^
Trying to bust out at least one thing per day except it's technically the next day. Oh well having fun!
Thursday, August 19, 2010
No Country for Old Men
So I have been on a "No Country for Old Men" kick lately. So here's Anton Chigurh. What a mean man he is!
Tuesday, June 29, 2010
Thursday, April 15, 2010
Bunch of Stuff
Monday, March 29, 2010
Aqua Mech Armor
Thursday, March 18, 2010
Concepts for Game Art


These are some concepts for game art for our mini dominance war we're having. My groups race is the Aerie which are indigenous humanoid creatures. I'm working on the queen of the Aerie.
So making her serene and very representative and leader like are things I want to come through.
I'll be making the final concept for Tuesday.
Thursday, March 4, 2010
Aquatic Armor
Tuesday, March 2, 2010
Infant Dragon - Wings
Worked out the wings finally. I may go in and texture this one. Learned a lot doing this and now see some things I could have improved upon. Overall I like how it came out.
Wednesday, February 24, 2010
Caricature: Zach Braff
Considering how fast I put this one together I think I will try and make a habit of doing a couple busts a week, time affording.
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